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Title: the fugitive GENERATION.
Description: [an au x-men rpg - intermediate to advanced]


tfg ghost - May 14, 2009 04:48 PM (GMT)
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Across the world, mutants like us live in constant fear. We are afraid of ourselves,
afraid of one another, and afraid of the world we have been born into. But our fear is nothing
compared to the madness of the normal world.


The year is 2009. In 2004, a government sponsored action known as the McAllister Act
changed the face of the world as everyone knew it. Mutants were outlawed, and the government
ordered their capture and execution. Hundreds died, thousands more went into hiding.
Professor Xavier was assassinated and the Xavier Institute left in ruins, students either
captured or scattered to the wind. Jean Grey disappeared, presumed dead. The mutant
known by the alias of Magneto was killed in a bombing. Storm, Rogue, both dead. All sides
lost people – the X-Men, the Brotherhood, everyone. But they were not dead. Not yet.

Day by day we struggle to survive. What do we have left to live for? There is no future.
There is barely a present. All we know is that we bleed, we hurt, we’re still alive, but is there
a reason anymore? They all hate us. The whole world wants us dead.


The McAllister Act spawned a paramilitary organization known as the Mutant Enforcement
Unit, comprised of the best and brightest soldiers, in addition to mutants who have
been given the choice of serving the government or execution. Together they have
been tasked with capturing and executing mutants from coast to coast, but their power
is spreading outside of the borders of the United States. Soon, no matter their nationality
or location, mutants will be in danger everywhere.

So we keep fighting, keep trying to make it to tomorrow, but who knows how long we can
last. Each and every day another one of us dies. Our numbers are dwindling. It is only
a matter of time before none of us are left, before the word “mutant” is just an afterthought,
a distant memory.


These mutants have been declared the Fugitive Generation.
In the city of New York, more and more mutants are congregating with an assortment of
factions trying to find someone to protect them, but even the strongest mutant cannot hold
out for much longer. The government is closing in.

What else can we do? Give up and die? No. We have to fight.

The Fugitive Generation is an AU Intermediate to Advanced X-Men RPG, rated R for
adult content and violence. We are recruiting both canon and original characters
to join our dark and disturbing vision of the X-Men world. If you think you can cut it, please
join and see for yourself how long you can survive.


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TFG AdMod - August 6, 2010 04:32 PM (GMT)
plot update

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”Oh my God… It’s gone. It’s all gone.”

October 14th, 2009. The President is assassinated by the Brotherhood
of Mutants in an explosion that levels ten square blocks of Manhattan.
Over 50,000 are killed, humans and mutants alike. The
Brotherhood hopes that this will prove to the world that mutants are
not going to go down easily. There is now a gaping hole in the Earth
where Madison Square Garden once stood. New York City is reduced
to a state of martial law.

”Don’t tell me what I can and can’t do, I know the laws! Kill them!
Kill them right now! Every single last mutant scum man, woman,
and child!”


The new President has made it obvious that he wants mutants dead,
and he wants them dead now. Project Trinity is promoted the
government’s latest project to create the ultimate weapon to
eliminate the mutant threat once and for all – a mutant super soldier
to be brainwashed to kill his own kind. Chosen from the masses
because of his untapped skills that could make him the most powerful
mutant known to man, first things first – he must be captured, and
the government must send one of their own, an unsuspecting victim
herself, to lure him out.

”Damn it, you can’t die on me! Wake up, please, just wake up… You
can’t leave me alone!”


For the mutants who themselves are innocent victims, there is
nothing much left besides hope and instinct. For those in hiding, it is
just a waiting game as the walls close in around them. For those who
choose to fight back, every move they make can be their last.
Meanwhile, humans have been beaten into fear by their government,
all of it caused by one vengeful man who chose to pick one scapegoat
from the masses after the death of his family. And now this fear is
spreading.

”These are the new days of infamy. This fugitive generation, they
will not get away with their crimes. Together, the world will win and
humanity will prevail once and for all. Let us remember our dead
and now focus our eyes on a future free of the mutant threat. May
God have mercy on us all.”


THIS IS THE FUGITIVE GENERATION.
THESE ARE THE DAYS OF INFAMY.


The Fugitive Generation is an AU X-Men RPG, rated R for
violence and some adult themes. We are rated intermediate to
advanced and are looking for people who want to explore something
that the RPG world has not seen from an X-Men RPG before. We take
no prisoners and we have no mercy. We’re ready to blow this world to
pieces.

NO KNOWLEDGE OF X-MEN NEEDED!


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